Small little update
Ok I know I haven’t been updating this page much recently but it’s only because I’m busy with several projects at once. Liberty3d.com is also taking up a large amount of schedule over the last few weeks as we have added another Citizen, Chilton Webb to our roster there and we’ve been going gangbusters with sales since the start of the year.
In addition to my sort of regular work schedule, I’m also trying to prep some test shots for “Stasys” and that is slow going at the moment but we are making progress on that front.
Anyway, I just wanted to say meow and all that stuff to the friends of this site and those who have stumbled on it over the net to let you know that things are still alive.
Meow fur neow.
Kat =^..^=
Iron Sky Wins for Best VFX at AACTA
While the new is a few days old, Iron Sky won the Australian Academy of Cinema and Television Arts Award for Best Visual FX in a feature film.
You can check the list here http://www.aacta.org/the-awards/2nd-aacta-awards/first-winners-announced.aspx and see Iron Sky in the list with the names for the award.
Good times.
“Stasys” Indiegogo Campaign begins!
Hi there everyone!
I just wanted to drop a quick note for fans of this site that “Stasys” is now raising funds to go into pre-production on July 31st, 2012 with the goal of the pilot episode being out by the end of the year.
You can lend a hand in many ways. First of all hit http://www.indiegogo.com/stasys-series and if you can contribute to the Campaign please do. Make sure you also like the Campaign on Facebook and share the link around as much as you can.
Second, if you are a modeler, texture artist and can contribute in the general VFX/Artwork that needs to be done – then contact me. We will need all the help we can get on this to make it come to life.
More details and updates on this will be made available soon!
Stay tuned for further details.
Kat
Some activity.
Just a quick note, that this site will become a bit more active in the near future. After watching what was the most horrible example of how not to do VFX work of any kind at any budget level in the form of “Blood And Chrome” and the trailer/teasers out there – I’m going to start shredding the hell out of that show and the VFX done on it where and when appropriate.
That and more secrets on the VFX processes used on BSG during its early years will come to light.
Stand by…
Mission Complete
Well I’m finally done (more or less) with Iron Sky after 7 months and a bit of being in Finland working on the show. Fun times but I’m glad to be away from there and sleeping in a real bed again.
Now that I’m back this site will get a bit more attention paid to it although I’m considering phasing it out or turning it into an open gallery for BSG fans to post stuff that they want to see and the rest of the world can suck on it frankly. That is of course if the legal twats and NBC/Universal behave themselves. That and a few other fuck heads need to get a grip and move on with their pathetic lives and realize that it was just another disposable TV show designed to sell soap at the end of the day. Which is what it all comes down to. Money. The show is effectively of no value any more in my opinion. I can’t even watch now because I see through all the moody drama and pseudo-action for what it is. A TV show. In the end it wasn’t even that good. It could have been WAY BETTER! And now they are doing this blood and chrome thing. Pfff… Webseries? Aired? Make up your fucking minds folks. It’s pretty clear NBC-Uni doesn’t know what to do with the franchise itself so maybe its time to move on and give it a rest before it becomes Jane E. Star Trek (as apposed to Rick Berman Star Trek). It’s a term someone used to describe what went wrong with Star Trek over the years and also to explain the horror of ST: Enterprise. Oh hell, let’s just say it – Ron, David? You fucked up. Now walk away and stay far away from SciFi as possible. It’s in everyone’s best interests.
More of that to come I suppose, but that’s all a topic for some other future post. I don’t even want to get started on Terra Nova, another trek alumni conceptualized horror.
Now then – where was I. Oh yes, making the site more active! Well that’s going to take a few days or weeks to sort out but it is coming. Don’t panic
and always remember your towel.
Stop screwing around.
To the people who continue to try and fuck with me using other entities to try and “get back at me” for some misunderstood or misdirected “harm that I have done” to them of some off the wall kind (in other words, bogus), piss off.
To WB. Where the fuck is my money from the videos you sold and said you were going to pay me in July of last year?
To AR. Are you done yet?
To AD. No one cares.
To JF. You are still the same jerk you were 10 years ago, you fool no one.
To CC. Are you sure you know what’s going on?
To US. Be happy you didn’t get sued.
You know who you are.
LightWave 10.1 Commeth.
I’m told that very soon we will be all happy LightWave kats as 10.1 is almost ready for release. This is good news and awesome because its just in time for Siggraph!
I know I haven’t been around much because my attention has mostly been over at Liberty3d.com and of course I am working tripple time on Iron Sky here in Tampere, Finland, but there will be a lot of updates coming soon. For example one thing you can check out now if you are looking for a new workstation to use LightWave or Fusion or whatever you want on it – you can get 100 bucks off our brand new Liberty3D HD workstation built by Shuttle Computer USA.
Check out www.liberty3d.com for more details.
Iron Sky – LightWave3D to the Rescue!
Over the past couple of weeks, I have been working hard with Luke Whitehorn and our VFX producer Samuli (from StarWreck Fame) here at Iron Sky to translate all of the ships in the show from Maya to LightWave.
LightWave may have its “warts”, but I will tell you this. People who model in LW and work in LW are SO MUCH MORE DEDICATED to making things look awesome.
More details and info on this to come.
Iron Sky
Ok so now that I have arrived in Tampere, Finland I can let you know that I am working on Iron Sky. A film produced in conjunction with Blind Spot Pictures, Energia Productions here in Tampere is where I am currently and taking LightWave 10.1 through its paces and then some with the assets from the show.
For the moment I am doing previs and tech stuff, in preparation for next week when we really start to throw down the hammer and bang out shots. I am joined by Luke Whitehorn (the guy who wrote vRoom for LightWave) and we are having fun for sure but have barely stepped out of the office over the last 5 days of being here.
More details and fun times to be described when I can.
For more details on the movie and to support it, hit www.ironsky.net!
The power of one.
As I mentioned yesterday, although in vague terms – here is more information on Alan Elder’s BSG movie.
He made this himself, on his own personal time with a single computer. I have been watching his progress on the boards here with models of BaseStars and Battlestar construction over the last year. With the release of his completed video which is several minutes long, I have to say I am very impressed.
Now before anyone from some network or some parasite says anything – again I stress that he did this all on his own, from the modeling animation and comp work its all his.
More information can be found here on our board.
http://battlestarvfx.com/forums/viewtopic.php?f=5&t=171&p=1553#p1553
You can also hit the YT video direct. http://youtu.be/T0GI2GHgwBI